The game features a new grapple-based combo fighting system.[2][5] To differentiate itself from the SmackDown series, Legends of WrestleManiafocuses more on arcade-style gameplay (similar to WWF WrestleFest) with only the D-pad (or left analog stick) and the four face buttons needed on the gamepad. During play, the player's HUD features a health bar and a number between one and three. After successful chains of attacks, the number increases with more devastating moves now available. After completing the third level of moves, the wrestler's finishing move can then be performed. Continuous chains of moves are performed by pressing a button allocated by the screen before the player's opponent can. If the opponent beats the player at this, then the move is blocked and the chain is broken.[6] Each wrestler has five taunts, which will either increase his health meter or his speed, among others. In addition, when a wrestler is being pinned, a meter displays that determines how likely it is for the opponent to kick out of the pin. Unlike the WWE SmackDown games, a submission meter is the only indication to specific damaged body parts, as opposed to a body model located in the HUD.[7]
Managers play a significant part of the game, and interfere on behalf of their clients.[6] Features similar to the SmackDown series such as create-a-legend mode and online gameplay are also featured in the game.[2] There are many new moves created for this game, along with most moves that appeared in Smackdown vs. Raw 2009. Most moves were used for SmackDown vs. Raw 2010. A new mode featured is the WrestleMania Tour where classic WrestleMania matches can be recreated with classic WWE footage included to introduce the bout.[2] The game also includes a feature to import characters from WWE SmackDown vs. Raw 2009 (except for; Big Daddy V, Chuck Palumbo, Elijah Burke, Lance Cade, Paul London, and Trevor Murdoch).[8]
Game modes
The game features a WrestleMania Tour mode consisting of three options: Relive, Rewrite, and Redefine. In Relive, the player can play as a legend that won a match over a certain wrestler. Rewrite allows the player to play as the loser of a certain historic match in order to "rewrite" history. The player in this mode can watch a recap of the history of certain wrestlers, a recap of their feud, and a recap of their match at WrestleMania. In this mode, the player must complete certain objectives, besides winning the match. In Redefine, the player chooses any wrestler to play and the ability to change the match type. A Movie Theater is available to watch all unlocked match clips. The match types are Single, Tag Team, Triple Threat, Steel Cage, Ladder, Submission, Iron Man, Handicap, Hell in a Cell, and Royal Rumble.[9] Another game mode in WWE Legends of WrestleMania is the Legend Killer mode. The mode features six tiers, with four tiers having ten legends waiting to challenge the player, and the two others will have all the Legends from the game and a tier list for the Superstars from WWE SmackDown vs. Raw 2009 respectively. This mode is used to enhance the player's Create-a-Legend attributes.[10] Also featured is a Hall of Fame Mode, allowing players to view what they have unlocked.
Roster
The game featured 38 playable characters by default, and 4 non-playable managers. Players could extend the roster by choosing the "Import WWE SmackDown vs. Raw 2009" option on the main menu. This would import most of the male characters from SvR09 into the game. Unlockable characters would only be available if they had been previously unlocked in SvR09, however, female and downloadable content characters could not be imported. Each imported character had a unique moves set designed specifically for the WWE Legends of WrestleMania game. These moves sets became available automatically in "Create-A-Moves-Set" mode. This function required the SvR09 game to be loaded onto the console's internal memory. However, once imported, the characters remained permanently unlocked in WWE Legends of WrestleMania. Players did not need to retain the SvR09 game files on the internal memory in order to retain the SvR09 characters. Elijah Burke, Paul London, Masked Man, Tony and Hornswoggle could not be imported.
Players could also create their own custom characters in "Create-A-WWE-Legend" mode. Alternatively, they could also import user-created characters from SvR09 save files. If the "Import WWE SmackDown vs. Raw 2009" function had been used, it made most entrance animations, videos and theme music from SvR09 available in the "Create-An-Entrance" modes.
Legends (Available by default):
Managers:
Bobby Heenan | Jimmy Hart | Mr. Fuji | Paul Bearer |
Superstars (need to be imported from WWE SmackDown vs. Raw 2009):
Batista | Hardcore Holly | Matt Hardy | Tazz2 |
Big Daddy V | JBL | Mr. Kennedy | The Boogeyman2 |
Big Show | Jeff Hardy | Mr. McMahon2 | The Great Khali |
Brian Kendrick | Jesse | MVP | The Miz |
Chavo Guerrero | Jimmy Wang Yang | Randy Orton | Tommy Dreamer |
Chris Jericho | John Cena | Rey Mysterio | Trevor Murdoch |
Chuck Palumbo | John Morrison | Ric Flair1 2 | Triple H |
CM Punk | JTG | Santino Marella | Umaga |
Cody Rhodes | Kane | Shad | Undertaker1 |
Curt Hawkins2 | Kofi Kingston | Shawn Michaels1 | William Regal |
Edge | Lance Cade | Shelton Benjamin | Zack Ryder2 |
Festus | Mark Henry | Snitsky2 | Finlay |
1These characters have the suffix "(SvR09)" added to their names to avoid confusion with characters already in WWE Legends Of WrestleMania. 2These characters need to be unlocked in WWE SmackDown vs. Raw 2009 before they can be imported into WWE Legends Of WrestleMania.
System= Pentium IV CPU 1.4 GHz
RAM= 512 MB
Size= 332 MB
Video Memory= 64 MB
OS= Windows XP Windows Vista Windows 7 and WIndows 8.1
RAM= 512 MB
Size= 332 MB
Video Memory= 64 MB
OS= Windows XP Windows Vista Windows 7 and WIndows 8.1
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