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Showing posts with label Girls. Show all posts
Showing posts with label Girls. Show all posts

Monday 27 November 2017

Tomb Raider 3 Adventures Of Lara Croft Free Download

November 27, 2017 0

Image result for Tomb Raider 3 Adventures Of Lara Croft Free DownloadTomb Raider Adventures Of Lara Croft Game Information
Tomb Raider 3 Adventures Of Lara Croft is an action adventure video game developed by Core Design and published by me. It is the third instalment in the Tomb Raider series, and the sequel to Tomb Raider II. The game was originally released for PC and PlayStation in November 1998 and for the PlayStation Network in 2009 in America, with a release for the European PlayStation Network following in March 2011. The story follows Lara Croft as she embarks upon a quest to recover four pieces of a meteorite that are scattered across the world. The game has sold 6.5 million copies worldwide.
Millions of years ago, a meteoroid strikes Antarctica, decimating a large area full of life on the then near tropical continent. In the present day, a corporation called RX Tech, under the guidance of Dr. Mark Willard, excavates the site, finding strange Rapa Nui like statues and the grave of one of the Darwin’s sailors.
Within the game, while India must be visited first and Antarctica last, the three other locations: South Pacific Islands, London, and Nevada, can be visited in any order.
The latest Tomb Raider game shows that the series is falling a bit behind the times.
Much has happened since Lara Croft first showed her face (and other body parts) to the world in 1996. There have been stunning advances in 3D gaming technology, and the third person action game – a genre that the original Tomb Raider helped to define is now everywhere. Now Lara is back in Tomb Raider III, and although her persona outside of the game continues to, shall we say, develop, the latest Tomb Raider game shows that the series is falling a bit behind the times.
Tomb Raider III, like its predecessors, is an action game with a healthy dose of adventure and puzzle elements thrown in for good measure. Your job is to guide Lara Croft through a surprisingly varied set of levels, many of which provide an intense sense of immersion. In fact, the size, scope, and atmosphere of the levels are probably the game’s strongest point. But these levels, however cavernous, are filled with things you’ve already seen, and in order to beat the game, you’re required to make Lara do things she’s already done. Lara runs, Lara swims, Lara shoots, Lara must jump carefully across a canyon. Is it wrong not to be more excited about these activities?
The strength of the original Tomb Raider was the fact that Lara Croft was a free roaming character in a real 3D world; at the time it was a new experience. Also, the sheer size of the levels was enough to capture many gamers’ imaginations. But even on Lara’s first outing, the weaknesses of the game’s engine manifested themselves in that there wasn’t always much to see or do in Lara’s world. From the get-go, the concept behind Lara Croft was always more intriguing than the execution.
In the time since Tomb Raider first hit the scene, gamers’ expectations have grown exponentially, and more than a few games have offered up environments on par with Lara Croft’s romping grounds. The stunning lack of innovation as this series has progressed is beginning to stand out more as the world keeps moving forward.
Take the camera control as an example, as it is a major hindrance to your progress in Tomb Raider III. The designers have provided rudimentary camera controls to let you get a better look at the environment. But no matter what angle you choose, Lara’s backside is just plain in the way too much of the time; a true selectable first-person perspective would have been a very welcome addition to orient yourself before making jumps. As other 3D games have hit the scene with improved camera handling (the best probably being the N64 game, Legend of Zelda), Tomb Raider’s camera deficiency stands out more than ever.
To be fair, Tomb Raider III does sport some advances. As already mentioned, the levels are bigger than ever before; Lara has acquired a few new moves this time out (the monkey swing being the most fun); and the game’s cinematic cutscenes are better. But apart from the improved graphics, it would take a well-trained eye to distinguish Tomb Raider III from the earlier installments.
One last thing: Tomb Raider III is hard. In fact, it would be difficult for most players to finish the game without a strategy guide in hand. If you relish a real challenge, this level of difficulty gives Tomb Raider III a lot of value; if you get frustrated easily, you may want to take some Advil before you settle down to play.
If you loved the first two Tomb Raider installments and can’t wait for more, then Tomb Raider III is worth checking out. Likewise, if you’ve seen Lara Croft on posters but have never played a game in the series, then Tomb Raider III is a perfectly enjoyable game that might just provide you hours of fun. But if you’re looking for something new, you’ll need to look somewhere else.Tomb Raider Adventures Of Lara Croft Game System Requirements
System= Pentium III CPU 450 MHz
RAM= 128 MB
Video Memory= 16 MB
Size= 48.18 MB
OS= Windows 98, 2000, ME, XP, Vista, Seven 7 and Windows 8


Thursday 23 November 2017

Tomb Raider 3 Adventures Of Lara Croft Free Download

November 23, 2017 0
Tomb Raider Adventures Of Lara Croft Game Information
Tomb Raider 3 Adventures Of Lara Croft is an action adventure video game developed by Core Design and published by me. It is the third instalment in the Tomb Raider series, and the sequel to Tomb Raider II. The game was originally released for PC and PlayStation in November 1998 and for the PlayStation Network in 2009 in America, with a release for the European PlayStation Network following in March 2011. The story follows Lara Croft as she embarks upon a quest to recover four pieces of a meteorite that are scattered across the world. The game has sold 6.5 million copies worldwide.
Millions of years ago, a meteoroid strikes Antarctica, decimating a large area full of life on the then near tropical continent. In the present day, a corporation called RX Tech, under the guidance of Dr. Mark Willard, excavates the site, finding strange Rapa Nui like statues and the grave of one of the Darwin’s sailors.
Within the game, while India must be visited first and Antarctica last, the three other locations: South Pacific Islands, London, and Nevada, can be visited in any order.
The latest Tomb Raider game shows that the series is falling a bit behind the times.
Much has happened since Lara Croft first showed her face (and other body parts) to the world in 1996. There have been stunning advances in 3D gaming technology, and the third person action game – a genre that the original Tomb Raider helped to define is now everywhere. Now Lara is back in Tomb Raider III, and although her persona outside of the game continues to, shall we say, develop, the latest Tomb Raider game shows that the series is falling a bit behind the times.
Tomb Raider III, like its predecessors, is an action game with a healthy dose of adventure and puzzle elements thrown in for good measure. Your job is to guide Lara Croft through a surprisingly varied set of levels, many of which provide an intense sense of immersion. In fact, the size, scope, and atmosphere of the levels are probably the game’s strongest point. But these levels, however cavernous, are filled with things you’ve already seen, and in order to beat the game, you’re required to make Lara do things she’s already done. Lara runs, Lara swims, Lara shoots, Lara must jump carefully across a canyon. Is it wrong not to be more excited about these activities?
The strength of the original Tomb Raider was the fact that Lara Croft was a free roaming character in a real 3D world; at the time it was a new experience. Also, the sheer size of the levels was enough to capture many gamers’ imaginations. But even on Lara’s first outing, the weaknesses of the game’s engine manifested themselves in that there wasn’t always much to see or do in Lara’s world. From the get-go, the concept behind Lara Croft was always more intriguing than the execution.
In the time since Tomb Raider first hit the scene, gamers’ expectations have grown exponentially, and more than a few games have offered up environments on par with Lara Croft’s romping grounds. The stunning lack of innovation as this series has progressed is beginning to stand out more as the world keeps moving forward.
Take the camera control as an example, as it is a major hindrance to your progress in Tomb Raider III. The designers have provided rudimentary camera controls to let you get a better look at the environment. But no matter what angle you choose, Lara’s backside is just plain in the way too much of the time; a true selectable first-person perspective would have been a very welcome addition to orient yourself before making jumps. As other 3D games have hit the scene with improved camera handling (the best probably being the N64 game, Legend of Zelda), Tomb Raider’s camera deficiency stands out more than ever.
To be fair, Tomb Raider III does sport some advances. As already mentioned, the levels are bigger than ever before; Lara has acquired a few new moves this time out (the monkey swing being the most fun); and the game’s cinematic cutscenes are better. But apart from the improved graphics, it would take a well-trained eye to distinguish Tomb Raider III from the earlier installments.
One last thing: Tomb Raider III is hard. In fact, it would be difficult for most players to finish the game without a strategy guide in hand. If you relish a real challenge, this level of difficulty gives Tomb Raider III a lot of value; if you get frustrated easily, you may want to take some Advil before you settle down to play.
If you loved the first two Tomb Raider installments and can’t wait for more, then Tomb Raider III is worth checking out. Likewise, if you’ve seen Lara Croft on posters but have never played a game in the series, then Tomb Raider III is a perfectly enjoyable game that might just provide you hours of fun. But if you’re looking for something new, you’ll need to look somewhere else.
Tomb Raider Adventures Of Lara Croft Game System Requirements
System= Pentium III CPU 450 MHz
RAM= 128 MB
Video Memory= 16 MB
Size= 48.18 MB
OS= Windows 98, 2000, ME, XP, Vista, Seven 7 and Windows 8

Wednesday 22 November 2017

Tomb Raider 4 The Last Revelation Free Download

November 22, 2017 0
Tomb Raider The Last Revelation is the fourth instalment in the Tomb Raider video game series. It was developed by Core Design and published by me Interactive. It was released on PC, PlayStation and eventually on the Sega Dreamcast with exclusive graphical and sound enhancements. The game was a commercial success, selling 5 million copies worldwide, and was the last Tomb Raider game released on “Greatest Hits”. The Last Revelation is far and away the best of the sequels, mainly because Core has finally added some coherence to all aspects of the game.
Who would have guessed when we met her that Lara Croft assertive, independent, self assured, and a phenomenal shot – would prove to be such a tease? Having virtually defined a new genre of third person action adventure in 1996, the Tomb Raider franchise lures us back each holiday season much like an old relationship trying to rekindle itself with promises that “it has grown” and that “things will be different and even better this time around.” However, with the last two games, developer Core and publisher Eidos have disappointed even some of Lara’s most devoted fans. The series refuses to evolve beyond the basic yet beguiling formula: leap around ancient tombs, shoot foes (animal, human, and superhuman), and unravel the elaborate puzzles and traps that guard these premodern mysteries. Lara does have some new moves in Tomb Raider: The Last Revelation, but in the end, none of them takes her far enough in any new direction.
Nevertheless, The Last Revelation is far and away the best of the sequels, mainly because Core has finally added some coherence to all aspects of the game. There’s actually a story this time Lara mistakenly unleashes the Egyptian god Set after eons of imprisonment. Before the evil spirit wreaks destruction on the planet, Lara must put this gnarly genie back in the bottle. Frequent prerendered and in-game cutscenes punctuate the action, as Lara’s cliched German enemy Dr. Von Croy challenges her at every turn. At least we do see Lara having actual conversations, especially with her mentor Jean-Pierre, who adds to the plot by getting kidnapped later in the tale. And in the final leg, The Last Revelation takes a Hitchcockian turn, thrusting Lara into some of the world’s most familiar landmarks, the Sphinx and Great Pyramid.
Ultimately, Tomb Raider IV would have made a brilliant Tomb Raider II. The changes are great, but should have been made years ago. They are less impressive now that the basic play mechanics are so familiar. Fans who want one more spelunking adventure will be pleased that this is far and away the best of the sequels. Those of us who hoped our favorite gaming girlfriend would evolve into something better will be disappointed again, only less so this year than in the past. Core has breathed just enough new life into the old girl to make it worth one more go. But, we’re warning you, Lara: We’re not going to fall for this little game of yours again. All of us need to move on. This is it. Last time. We mean it this time. No kidding.
System= Pentium 3 CPU 733 MHz
RAM= 128 MB
Video Memory= 16 MB
Size= 128.7 MB
OS= Windows 98, 2000, XP, Vista, 7 and Windows 8
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Saturday 14 October 2017

Zack Zero PC Game Free Download

October 14, 2017 0
Zack Zero In this 3D platformer, help Zack Zero to save his beloved Marlene, captured by the evil Zulrog as part of an evil plan to exchange her for the kelestinia, a unique material with the power to travel in time. Travel to Zulrog’s world and cross the wild territories of the planet’s surface, entering the dangerous and well-defended enemy base, exploring the dark and mysterious caverns, discovering the lava caves and their primitive inhabitants, creeping into the prison where Marlene is held captive, and finally making every effort to stop Zulog as he hatches his evil plans. The power of fire, ice and stone at your disposal, as the nanotechnology of Zack’s suit grants you special powers which will make you almost invincible. Cover your enemies in flames, freeze time in order to avoid mortal traps or convert your fist into stone and knock down formidable obstacles!
System= Pentium D CPU 3.0 GHz
RAM= 1 GB
Size= 248.6 MB
Video Memeory= 256 MB
OS= Windows XP Windows Vista Windows 7 and Windows 8

Torchlight PC Game Free Download

October 14, 2017 0

Torchlight is an action Role Playing game developed by Runic Games and published by Muhammad Niaz. The fantasy-themed game is set in the fictional town of Torchlight and the expansive caverns and dungeons nearby, which adventurers explore to collect valuable loot and battle hordes of monsters.
The player controls a lone hero who explores a series of randomized dungeons, fighting large numbers of enemies and collecting equipment, gold, and other loot. The game also features a single town which serves as a hub, to which the player character can periodically return to buy and sell items to NPC vendors and obtain quests. As the protagonist delves into the dungeon, a series of quests are presented which involve battling unique bosses that advance the main storyline. Optionally, the player may take on side quests, random quests or visit branching dungeon areas. The graphics are three dimensional and viewed from an overhead perspective, similar to the isometric perspective used in the original Diablo. On personal computers, the game is controlled using a point-and-click mouse interface and keyboard hotkeys, while the Xbox Live Arcade version uses a controller and has a completely redesigned user interface.
The game generates each level of the dungeon by assembling modular “chunks” of the game environment. Each chunk is designed by hand and may be composed of multiple rooms. They can contain scripted events and interactive objects such as levers that open secret doors or cause bridges to move. This approach to level generation is intended to create dungeons with more purposeful design, instead of environments that simply look like “crossword puzzles that have been extruded upwards.”
System= Pentium IV CPU 1.4 GHz
RAM= 512 MB
Size= 340.7 MB
Video Memeory= 64 MB
OS= Windows XP Windows Vista Windows 7 and Windows 8